Ghost in the Shell - Environments

Some more environments I had the pleasure to be a part of for Ghost in the Shell. Mainly environment and prop modeling, sculpting, and texturing.
©2016 MPC and Paramount Pictures.

Jamir blanco 1

Modeling, texturing, matte projection -
Left foreground building.

Jamir blanco 4

Modeling / texturing - several props and corrugated metal

Jamir blanco 5

Modeling / texturing - several rooftop props

Jamir blanco 8

Environment modeling - rubble / debris / destruction pass

Jamir blanco 10

Environment modeling - rubble / debris / destruction pass

Jamir blanco 11

Environment modeling - rubble / debris / destruction pass