Foreground Left Building Modeling and Texturing
Some Setdress Prop Modeling and Texturing, Corrugated Metal Roofing Model and Texture
Some Setdress Prop Modeling and Texturing (Scattered Across Rooftops)
CG Rubble and Broken Pillars Full Modeling
CG Background Environment Modeling
Foreground CG Structure and Background Environment Modeling
Some more environments I had the chance to work on for Ghost in the Shell. Main responsibilities were environment modeling / sculpting / texturing.