Ghost in the Shell - Environments

Some of the shots I had the opportunity to work on for Ghost in the Shell. As part of the 3D Environments team at MPC, I helped with environment modeling / sculpting / texturing / lighting and rendering.

Huge thanks to Pier, Khalid, Attila, and Garrett for all the great feedback and amazing opportunity!

All shots were huge group efforts by the amazing team at MPC and everyone involved.

©2016 Paramount Pictures.

Partial set texturing, Signs full modeling / texturing,

Partial set texturing, Signs full modeling / texturing,

Signs full modeling / texturing

Signs full modeling / texturing

Hanka Robotics: Corridor full modeling, texturing, lighting, rendering.

Hanka Robotics: Corridor full modeling, texturing, lighting, rendering.

Background modeling / lighting

Background modeling / lighting

CG set extension modeling / texturing / lighting / matte painting

CG set extension modeling / texturing / lighting / matte painting

CG set extension modeling / texturing / lighting / rendering

CG set extension modeling / texturing / lighting / rendering

CG set extension modeling / texturing / lighting / rendering

CG set extension modeling / texturing / lighting / rendering

CG set extension modeling / texturing / lighting / rendering

CG set extension modeling / texturing / lighting / rendering

CG set modeling / texturing / lighting / rendering

CG set modeling / texturing / lighting / rendering

Environment modeling / texturing

Environment modeling / texturing

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

CG street lights texturing / shading / lighting / rendering

CG street lights texturing / shading / lighting / rendering

Environment modeling / texturing

Environment modeling / texturing

CG cables texturing / lighting / rendering

CG cables texturing / lighting / rendering

Environment modeling

Environment modeling

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Building Modeling / Sculpting

Building Modeling / Sculpting

Environment modeling / sculpting

Environment modeling / sculpting

Environment modeling / texturing - building with blue crescent moon sign (behind bluish foreground building)

Environment modeling / texturing - building with blue crescent moon sign (behind bluish foreground building)