I helped with modeling / sculpting Diablo's skull for the D4 trailer. Made in collaboration with Brian Fay.
For the gameplay trailer I worked on the model / texture / lookdev of the old man (modeled in collaboration with Kenny Huang and Taso Gionis). Also had the chance to work on environment art for many shots throughout. I helped with modeling, texturing, scene assembly, lighting, and matte painting. Huge team effort!