Some of the work I had the opportunity to do for Ghost in the Shell. As part of the 3D Environments team at MPC, I helped with modeling / sculpting / texturing / lighting and rendering the environments throughout the film.
Huge thanks to Pier, Khalid, Attila, and Garrett for all the great feedback and amazing opportunities on the show!
All shots were huge group efforts by the amazing team at MPC and everyone involved.
©2016 Paramount Pictures.