Jamir Blanco
Jamir Blanco
Cinematic Artist @ Crystal Dynamics
Redwood City, United States of America

Environment artist / modeler for feature film, games, and animation.

Jamir currently lives in Redwood City, Califorina and is working at Crystal Dynamics (Square Enix EU) on the upcoming Marvel Avengers game.

Jamir started his career in 2014 working for commercials and advertising as a 3D modeler and freelance environment artist. In 2016 he moved to Canada to work at the Moving Picture Company (MPC) as an Environment Artist on "Fantastic Beasts and Where to Find Them" and "Ghost in the Shell". He moved to California in 2017, where he worked on a series of Final Fantasy based commercials as a modeling, texturing, lookdev, and finalizing artist. After that, he was hired at Crystal Dynamics to work as a Cinematic / Modeling Artist on a series of upcoming game titles.

Skills

Environment ModelingTexturingLook DevelopmentScene AssemblyLightingRenderingMel ScriptingMatte Painting

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Mari
Mari
Unreal Engine
Unreal Engine
V-Ray
V-Ray
SpeedTree
SpeedTree
World Machine
World Machine
Terragen
Terragen
Nuke
Nuke

Reel

Productions

  • Ghostinshellposter
    • Movie
      Ghost in the Shell
    • Year
      2017
    • Role
      Environment Modeler / Texture Artist
    • Company
      MPC
  • Fantasticbeastsposter
    • Movie
      Fantastic Beasts and Where to Find Them
    • Year
      2016
    • Role
      Environment Modeler / Texture Artist
    • Company
      MPC

Experience

  • 3D Cinematic Artist at Crystal Dynamics
    Redwood City
    October 2017 - Present

    Modeling / Texturing / Look Development / Scene Assembly / Lighting for cinematic content:

    - The Avengers (video game)

  • 3D Environment Artist at MZ
    Palo Alto , United States of America
    December 2016 - September 2017

    Environment Modeling / Texturing / Tool Scripting / Look Development:

    - Final Fantasy XV: "Horizons" (cinematic)

    - Final Fantasy XV: Alexis Ren in "Join the Adventure" (commercial)

    - Final Fantasy XV: "Alliance" (commercial)

    - Final Fantasy XV: "A New Empire" (commercial)

  • 3D Environment Artist at MPC
    Montreal, Canada
    April 2016 - December 2016

    Environment Modeling / Texturing / Scene Assembly / Lighting / Rendering / Matte Painting:

    - Ghost in the Shell (feature film 2017)

    - Fantastic Beasts and Where to Find Them (feature film 2016)

  • 3D Artist at Lava Studio
    Miami, United States of America
    May 2014 - April 2016

    Environment Modeling / Texturing / Scene Assembly / Lighting / Rendering:

    - MLB Tonight 2016 (show open)

    - MLB Network: Gladiators (commercial)

    - The Florida Lottery: Goldrush (commercial)