D4 BlizzCon work 2019

Some of the characters and assets I worked on for Diablo 4 BlizzCon reveal trailers. Was a dream come true to contribute to the announcement trailers for D4. Huge props to Brian Fay who did an amazing job with the initial sculpt of Diablo's skull. It then came to me for refining and further sculpting for our flashback scene in By Three They Come.
Lorath was a collaboration between Kenny Huang, Taso Gionis, and myself for the model, and I was responsible for all the texturing and lookdev afterwards.

Diablo Skull - Sculpting (1 of 2 artists)

Diablo Skull - Sculpting (1 of 2 artists)

Character Modeling  (1 of 3 artists) / Full Texturing / LookDev

Character Modeling (1 of 3 artists) / Full Texturing / LookDev

Character Modeling  (1 of 3 artists) / Full Texturing / LookDev

Character Modeling (1 of 3 artists) / Full Texturing / LookDev

Character Modeling  (1 of 3 artists) / Full Texturing / LookDev

Character Modeling (1 of 3 artists) / Full Texturing / LookDev

Environment Modeling / Texturing (1 of 4 artists), Full LookDev / Scene Assembly / Lighting / Matte Painting

Environment Modeling / Texturing (1 of 4 artists), Full LookDev / Scene Assembly / Lighting / Matte Painting

Diablo IV Announce Cinematic | By Three They Come

Diablo IV Gameplay Trailer