BlizzCon 2019 work

Some of the characters and assets I worked on for Diablo 4 reveal trailers. For the pre-rendered piece I helped with modeling / sculpting Diablo's skull in collaboration with Brian Fay. For the gameplay trailer I helped model and texture the old man character with Kenny Huang and Taso Gionis. Environment sets throughout the story segments of the gameplay trailer were also lead by me and built in collaboration with many great artists and designers at Blizzard cinematics.

Diablo Skull Modeling (1 of 2 artists)

Diablo Skull Modeling (1 of 2 artists)

Character Modeling  (1 of 3 artists) / Texturing / LookDev

Character Modeling (1 of 3 artists) / Texturing / LookDev

Character Modeling  (1 of 3 artists) / Texturing / LookDev

Character Modeling (1 of 3 artists) / Texturing / LookDev

Character Modeling  (1 of 3 artists) / Texturing / LookDev

Character Modeling (1 of 3 artists) / Texturing / LookDev

Environment Modeling / Texturing (1 of 4 artists), Full LookDev / Scene Assembly / Lighting / Matte Painting

Environment Modeling / Texturing (1 of 4 artists), Full LookDev / Scene Assembly / Lighting / Matte Painting

Diablo IV Announce Cinematic | By Three They Come

Diablo IV Gameplay Trailer